From the darkest depths of the RGS archives comes our first ever recording along with some content that got left on the cutting room floor. Featuring our pilot/test episode, it's followed up with some outtakes that were cut out of previous recordings. Not for the faint of heart, this episode is rough, unpolished, and crude, but does help illustrate that practice makes perfect, and that laughter is the best medicine.

Direct download: RGS_000.output.mp3
Category:general -- posted at: 12:22pm EDT

Celebrating our 4th anniversary and final podcast, we indulge ourselves by playing whatever games we please, such as Ninja Gaiden Shadow, Operation Logic Bomb, and Tempest 2000. We also take time to reminisce about our humble beginnings, hear what some of our colleagues had to say about us, and express our gratitude to you, our listeners. Without you, there would no Retro Game Squad and no hot butter through knife. Thank you.

Direct download: RGS_049.output.mp3
Category:general -- posted at: 9:44pm EDT

As the show winds down, we turn our attention to Sega's final home console, the mighty Dreamcast. Discussing the impressive variety in this platform's game library, we go in-depth with titles such as Jet Grind Radio, Power Stone, Confidential Mission, and more. We also marvel at how awesome the Dreamcast mouse is, and share our jubilation for tuna sandwiches.

Direct download: RGS_048.output.mp3
Category:general -- posted at: 5:10pm EDT

With GunCons and Light Phasers in hand, the crew takes aim at the light gun genre! Setting our sights on games such as Virtua Cop 2, Time Crisis: Project Titan, and Rescue Mission, no tube TV is safe from getting (virtually) shot. We also talk about the history of light guns, the challenges in playing light gun games in the modern era, and detail the different types of light guns out there and how they work.

Direct download: RGS_047.output.mp3
Category:general -- posted at: 8:28pm EDT

Looking to add a little international flavour to the show, we're joined by Paul "The Drisk" Driscoll to cover some import video games. Included are discussions on the various challenges in importing for retro consoles, how cultural differences affected the industry in different territories, as well as an in depth look at games such as Micro Machines 2, Alien Soldier, and Soukyugurentai. We also discover the origins of the infamous "All your base" meme, and feel awkward about piloting phallic and/or trash-truck shaped spaceships.

Direct download: RGS_046.output.mp3
Category:general -- posted at: 9:24pm EDT

Joined by Chris Alaimo of Classic Gaming Quarterly, we set out to play some games that command a hefty sum in the current gaming market. Covering coveted games such as Little Samson, Magical Chase, and Snatcher, we endeavour to find out if these games are worth their high price tag and what makes them so alluring. We also discuss our thoughts on gaming versus game collecting, and Chris caps off the show with some fan service in the form of a hilarious trivia game.

Direct download: RGS_045.output.mp3
Category:general -- posted at: 9:45pm EDT

Taking the show on the road, the squad kicks the tires on some handheld games. Featuring portable games such as Kirby's Dream Land, Donkey Kong, and SNK vs. Capcom: The Match of the Millennium, we're poised at the ready with batteries in hand. We also turn our attention to the Neo-Geo Pocket Color, as we cover the basics of this nifty underdog system. And lastly, we have our final community pick of the show in the form of The Firemen on the Super NES. Keeping the fun in our pockets, it's Retro Game Squad, baby!!!

Direct download: RGS_044.output.mp3
Category:general -- posted at: 9:42pm EDT

Celebrating NEC and Hudson's higher energy video game system with a massive episode, guest host Retro Nick educates us on all things TurbroGrafx-16 with a side of filthy humour. Covering games such as Legendary Axe, Blazing Lazers, and Air Zonk, we take an in-depth look at the "other system" in the 16-bit wars by covering its story; from inception to demise, and everything in between. Join us for an episode full of facts, fun, and fecal references (yes, you read that right).

Direct download: RGS_043.output.mp3
Category:general -- posted at: 8:40pm EDT

Running through the battlefield with our fingers on the trigger, we blast our way through some intense Run 'n Gun games. With games such as Gunstar Heroes, Atomic Runner, and Shock Troopers, there's no shortage of heart-pumping action as Jeff describes his unsettling method of removing grenade pins. Blast away, and go, go, go, it's Retro Game Squad, baby!!!

Direct download: RGS_042.output.mp3
Category:general -- posted at: 12:00pm EDT

We kick off 2016 by looking at games played in an Isometric perspective. Getting an angle on games such as R.C. Pro-Am II, Sonic 3D Blast, and Project Overkill, the crew contemplates on how this perspective can affect gameplay. We also do a year-in-review, going over our last 12 episodes and crown a Retro Game of 2015, all while Jeff tries to convince us that a spaceship looks like a hunk of cheese.

Direct download: RGS_041.output.mp3
Category:general -- posted at: 2:52am EDT

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